Category Archives: Collecting

Marvel Rivals Funko Pops Are Flying Off the Shelves

The highly anticipated Marvel Rivals Funko Pop collection is proving to be a massive hit, with preorders selling out rapidly across multiple retailers. These collectable figures, based on the Marvel Rivals game, bring fan-favourite superheroes and villains to life in Funko’s signature style, making them a must-have for both collectors and gaming enthusiasts.

The Marvel Rivals Funko Pop line includes characters from across the Marvel universe, featuring iconic heroes like Spider-Man, Iron Man, and Black Panther, alongside notorious villains such as Venom and Thanos. Each figure is designed with intricate details inspired by their in-game appearances, adding an extra layer of appeal for fans eager to get their hands on them.

With demand surging, many online retailers have already run out of stock for key figures, prompting collectors to scramble for remaining inventory or look to secondary markets. Given the popularity of both Marvel and Funko Pop figures, this frenzy isn’t surprising. Past limited-edition Marvel Funkos have appreciated significantly in value, making them not just cool display pieces but also desirable collector’s items.

Presently there is a Dr Doom, Magneto, Iron Man and Galacta available at Amazon for $12.99, with the Galacta one showing as unavailable for pre-order at Amazon.

If you missed out on the initial preorder wave, don’t panic just yet—additional stock is expected to become available closer to the official release date. However, based on early sales trends, these figures are likely to be hot commodities, so keeping an eye on restocks will be essential.

For Marvel and gaming fans alike, the Marvel Rivals Funko Pops are a fun way to celebrate the upcoming game. Whether you’re an avid collector or just looking for a standout figure to display, these highly detailed Funkos are sure to be a highlight in any collection.

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Final Fantasy Joins Magic: The Gathering in an Epic Crossover

Two of the biggest fantasy franchises in gaming history are colliding as Final Fantasy makes its debut in Magic: The Gathering. Wizards of the Coast has revealed a first look at the upcoming Final Fantasy crossover set, bringing iconic characters, spells, and lore from Square Enix’s legendary RPG series into the world of collectable card gaming.

Credit: Wizards of the Coast

The announcement was made at MagicCon Chicago, where fans got an exclusive preview of the upcoming set. The cards will span multiple Final Fantasy titles, from the early NES-era classics to modern blockbusters like Final Fantasy VII Remake and Final Fantasy XIV. Expect to see legendary figures such as Cloud Strife, Sephiroth, and Terra Branford translated into beautifully illustrated Magic: The Gathering cards.

Credit: Wizards of the Coast

Beyond just character representation, the set will also introduce spells and mechanics inspired by the Final Fantasyuniverse. Summons like Ifrit and Shiva may appear as powerful creature cards, while signature magic like Ultima and Meteor could become game-changing spells. The crossover aims to capture the essence of both franchises, blending the deep lore and strategy of Magic: The Gathering with the beloved characters and worlds of Final Fantasy.

Credit: Wizards of the Coast

This is part of Wizards of the Coast’s ongoing expansion of Magic: The Gathering’s crossover series, which has already included properties like The Lord of the Rings and Warhammer 40,000. Given the passionate fanbase of both Magic and Final Fantasy, this collaboration is expected to be a major hit among collectors and competitive players alike.

The Final Fantasy set is slated for release in June 2025, with more details expected to emerge as the launch approaches. Whether you’re a longtime Magic player or a Final Fantasy enthusiast looking to experience the franchise in a new way, this crossover is shaping up to be one of the most exciting card game events in recent memory.

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Mario Hanafuda: Nintendo’s Latest Fusion of Tradition and Nostalgia

Nintendo is blending history with its beloved Mario franchise in a new collection of “Mario Hanafuda” goods, launching on February 17, 2025. The lineup, available at Nintendo TOKYO, OSAKA, KYOTO, and the My Nintendo Store, celebrates the rich heritage of Hanafuda—a traditional Japanese card game—with a Super Mario twist.

Credit: Nintendo

The collection features intricate designs inspired by classic Hanafuda cards, each reimagined with iconic Mario characters. Yoshi is represented in the “February Plum” pattern, Donkey Kong takes the spotlight in “April Wisteria,” while Princess Peach is beautifully depicted in “March Cherry Blossom.” Other designs include Mario’s “June Peony” and Boo’s hauntingly elegant “August Mang.”

Beyond the stunning card designs, Nintendo is offering a range of stylish merchandise incorporating these unique motifs. The collection includes:

  • T-Shirts (Black) – 3,960 yen
  • Half Towel Handkerchiefs – 715 yen
  • Face Towels – 1,375 yen
  • Reversible Azuma Bags – 3,520 yen
  • Mini Letter Sets – 770 yen
  • Pair Glasses (Moon Viewing & Cherry Blossom Viewing Editions) – 3,080 yen

This collection is a nod to Nintendo’s deep roots in Hanafuda manufacturing before it became a global gaming powerhouse. It’s a perfect fusion of classic artistry and modern gaming nostalgia, making it a must-have for collectors and fans alike.

For those interested, these goods will be available in limited quantities. Be sure to check Nintendo’s stores or online marketplaces like Amazon and Rakuten to secure your favourites.


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Hudson Soft’s Lost SimCity Game for Japanese Phones Has Just Been Preserved

For years, many assumed Hudson Soft’s exclusive SimCity mobile game was lost to time. Released in 2006 for Japanese feature phones, the game was a unique take on Maxis’ classic city-building franchise, optimized for the hardware limitations of the era. Now, thanks to video game preservationists, this long-lost title has been recovered and made available for future generations to explore.

Hudson Soft, known for its work on the Bomberman and Adventure Island series, collaborated with Maxis to develop this version of SimCity specifically for Japanese mobile networks. Unlike traditional SimCity titles, this adaptation streamlined gameplay elements to fit the constraints of mobile gaming in the mid-2000s. While it retained the core aspects of city management—zoning, infrastructure, and disaster response—it introduced mobile-friendly mechanics that made it more accessible on the go. You can view the gameplay in the video below.

The game was distributed through a subscription-based service that was commonplace for Japanese mobile games at the time. Due to the ephemeral nature of these services, many titles from this era have been lost, as they were never released on physical media or ported to other platforms. The recent preservation effort involved extracting the game’s data from a surviving device, ensuring that it remains playable for enthusiasts and historians interested in early mobile gaming.

SimCity 3D for SO was preserved by Xyz! Developed by Hudson Soft in 2006, it appears to be a keitai-exclusive entry in the #SimCity series. This variation was preloaded on the SO902i. The non-preloaded version periodically received new scenarios from the "iSimCity" i-mode site.

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— RockmanCosmo (@rockmancosmo.bsky.social) 9 February 2025 at 17:48

While there’s no official way to play the game outside of archival circles, its preservation highlights the importance of digital conservation. Games from the feature phone era often fall into obscurity due to their reliance on proprietary distribution methods, making preservation efforts crucial for maintaining gaming history. You can view the manual for the game here.

This discovery is a reminder of how much of gaming’s past is still at risk of being lost. With more efforts like this, we can continue to uncover and safeguard forgotten gems from the industry’s ever-evolving history.

If you’re passionate about preserving gaming history, make sure to protect your own collection with RetroShell, the world’s finest game protector—perfect for keeping your treasured titles safe. And if you want more retro gaming news every week, subscribe to our free Substack for all the latest updates!

Why Physical Media Still Matters in Retro Gaming

In an era dominated by digital downloads and streaming, a significant number of enthusiasts continue to cherish physical media, particularly in the realm of retro gaming. A recent survey by Consumer Reports highlights that millions still hold onto items like DVDs, vinyl records, and classic game consoles, underscoring a collective appreciation for tangible media formats.

The allure of physical media in gaming is multifaceted. For many, it’s about the tactile experience—the satisfaction of unboxing a new game, the distinct feel of a cartridge, or the nostalgia evoked by original packaging. Physical copies also offer a sense of ownership and permanence that digital versions can’t match. Unlike digital purchases, which can be delisted or become inaccessible due to licensing issues, physical games remain playable as long as the hardware endures.

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Moreover, physical media often comes with unique collectibles, commonly known as “feelies.” These can include items like maps, posters, or themed accessories that enhance the gaming experience. For instance, companies like Limited Run Games specialize in producing physical releases of games, complete with such extras, catering to collectors and fans alike.

The resurgence of retro gaming has further fueled interest in physical media. Modern recreations of classic consoles, such as Analogue’s consoles – offer modern games the chance to use original games and media.

While digital gaming offers undeniable convenience, the enduring appeal of physical media lies in its tangibility, nostalgia, and the comprehensive experience it provides. As the gaming landscape continues to evolve, it’s evident that physical formats will maintain a cherished place among enthusiasts.

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Video Game Maps: SNES Volume 2 Now Available for Pre-Order

For those who love the intricate worlds of 16-bit gaming, a new book is on the way that might be essential for your collection. Video Game Maps: SNES Volume 2 is now available for pre-order, bringing another deep dive into the pixel-perfect maps of some of Super Nintendo’s most beloved games.

Following the success of the first volume, Volume 2 expands the collection, featuring detailed maps from The Legend of Zelda: A Link to the Past, Kirby Super Star, Mega Man X, Secret of Mana, and many more. The book is officially licensed by Retro Game Books, a publisher known for producing high-quality gaming reference materials.

Credit: Retro Game Books

For those unfamiliar with the concept, these books compile full overworlds, dungeon layouts, and level designs in meticulous detail. It’s a way to appreciate the artistry of classic games while also acting as a resource for players looking to explore every corner of these 16-bit worlds.

Credit: Retro Game Books

The maps themselves are created using the original game assets, ensuring accuracy and authenticity. Whether you’re revisiting Super Mario World or studying the enemy placements in Contra III, this book is perfect for collectors and gaming historians alike.

Credit: Retro Game Books

Pre-orders are open now, and considering the popularity of Volume 1, this will likely sell out fast. If you’re a fan of gaming cartography or simply want to immerse yourself in the golden era of Super Nintendo, this might be one to add to your shelf.


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The Game Boy Sewing Machine: Nintendo’s Strangest Tech Crossover?

Nintendo is known for its innovative products, but many might not be aware that the Game Boy was once part of a unique collaboration with a Japanese sewing machine company. In the late 1990s and early 2000s, this partnership resulted in an intriguing device: the Game Boy Sewing Machine. This machine allowed users to control embroidery patterns using a handheld console, blending technology with traditional sewing. Here’s a look at how this collaboration came about and its impact.

The Origins of Digital Sewing Machines

Digital sewing machines began appearing in the 1980s, but they were prohibitively expensive due to the cost of embedded computer technology. By the late 1990s, there was an interest in making this technology more accessible and affordable.

Jaguar International, a Japanese sewing machine manufacturer, found a novel solution by integrating the already popular and affordable Nintendo Game Boy into their machines. This approach allowed them to offer digital control without significantly increasing the cost of the sewing machines.

The Game Boy Sewing Machine

Jaguar’s innovation was the JN-100, later known as “nuyell”, which could be connected to a Game Boy Color using a special link cable. The Game Boy acted as the controller via a cartridge containing sewing software developed by Natsume. This software enabled users to:

  • Select from pre-programmed embroidery patterns, including basic shapes like stars and flowers.
  • Adjust stitch styles and make buttonholes.
  • Create custom embroidery designs and save them for later use.

The sewing machine could operate normally without the Game Boy, but connecting it expanded its functionality significantly.

Different Versions and Regional Variants

In Japan, the JN-100 was released around 2000, available in various translucent colors. The basic model assumed users already owned a Game Boy, while some packages included one.

In the U.S., Singer licensed the technology and rebranded it as the Singer IZEK 1500, which came with a teal Game Boy Color, software, and an instructional VHS tape. The software had regional differences; the Japanese version supported Japanese scripts, while the U.S. version was English-only.

Functionality

When linked, the Game Boy served as the interface for:

  • Pattern selection and editing.
  • Modification of stitch types and buttonhole styles.
  • Storage for up to 20 custom designs.

The software was utilitarian, focused on control rather than entertainment.

Market Reception

In Japan, the JN-100 captured a modest share of the market, appealing particularly to younger users interested in sewing. In the U.S., however, the IZEK 1500 struggled to gain widespread acceptance due to its price and the digital interface’s learning curve for traditional sewers.

The Next Evolution

Jaguar continued to develop this concept with the JN-2000, or “nuotto”, which included an embroidery arm, the EM-2000, and supported more complex embroidery projects. New cartridges like “Raku x Raku Mishin” for basic sewing and “Mario Family” for themed embroidery were introduced. Plans for a Kirby-themed cartridge were abandoned.

Legacy

The Game Boy Sewing Machine was an early attempt at integrating gaming technology with other household appliances. While it didn’t become a household name, it’s now a collector’s item, illustrating Nintendo’s history of innovative product crossovers. Modern sewing machines have since evolved, offering similar functionalities with built-in digital interfaces, but the Game Boy version remains a unique footnote in tech history.

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UK Government Rejects ‘Stop Destroying Videogames’ Petition

The UK government has dismissed the ‘Stop Destroying Videogamespetition, which urged for amendments to consumer laws to prevent the disabling of video games. The petition highlighted concerns over the preservation of digital gaming content, especially as online services for older games are frequently discontinued, rendering them unplayable.

The government’s response was clear: “There are no plans to amend UK consumer law on disabling video games. Those selling games must comply with existing consumer protection legislation.” This stance underscores the current regulatory framework, which mandates that sellers adhere to established consumer rights but does not specifically address the longevity or preservation of digital games.

This decision has sparked discussions within the gaming community about the challenges of digital preservation. As the industry increasingly shifts towards online and digital platforms, many gamers express concerns over the potential loss of access to beloved titles due to server shutdowns or digital rights management (DRM) restrictions.

The issue isn’t confined to the UK alone. Globally, gamers and preservationists are advocating for more robust measures to ensure that video games, especially those with cultural or historical significance, remain accessible for future generations. The debate continues on how best to balance the rights and interests of consumers, developers, and publishers in an ever-evolving digital landscape.

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Atari Launches $15 Mystery Patch Packs

Atari are really having a resurgence, buying up IP, releasing mini consoles, doing co-labs with luxury watch makers and re-releasing classic games. So what is next for the iconic retro brand. Well, you should have guessed from the title, but they announced today that they are releasing a limited number of (500) Atari Patch Packs. Each one is a mystery from a number of different options.

Credit: Atari

As of the time of writing almost all have sold, so be quick if you want your chance.

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Krikzz Announces the Turbo Everdrive Core @ $99

Krikzz has unveiled the Turbo EverDrive CORE, a streamlined version of their Turbo EverDrive PRO flash cartridge for PC Engine and TurboGrafx-16 consoles. Priced at $99, the CORE model offers essential features for retro gaming collectors.  

Key Features:

• Cyclone 10 FPGA: Ensures efficient processing and compatibility.

• 8MB PSRAM Memory: Provides ample space for game storage.

• Arcade Card Functions: Supports enhanced gaming experiences.

• In-Game Menu & Multi-Slot Save States: Allows for easy navigation and game management.

• Ten no Koe 2 Saves Support: Compatible with specific save formats.

• Cheat Support & Custom Menu Themes: Offers personalization options.

• Switchless Region Auto Detection: Automatically adjusts to different game regions.

• Built-in Firmware Installer & USB Port for Development: Facilitates updates and development projects.

Credit: Krikzz.com

The Turbo EverDrive CORE is based on the Turbo EverDrive PRO but omits the built-in CD-ROM² core, resulting in a more affordable option at half the price.  

For those interested in CD game support, the Turbo EverDrive PRO remains available at $199.  

Both models are currently available for order on the Krikzz website.  

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