Tag Archives: Platformer

Baby T-Rex Returns to Game Boy: A Classic Dinosaur Adventure Revived

Baby T-Rex, originally released in 1993, has made a surprise comeback for the Nintendo Game Boy via the Chromatic. The game, developed by Beam Software, places players in control of an feisty dinosaur tasked with navigating colourful levels, dodging obstacles, and collecting items along the way. Known for its bright visuals and straightforward mechanics, Baby T-Rex is a nostalgic favourite among fans who enjoyed the light-hearted fun on the go.

Credit: ModRetro

Today, fans can experience the title once again thanks to a new physical release from ModRetro. The revived cartridge faithfully preserves the original’s side-scrolling action and cute dinosaur protagonist.

Credit: ModRetro

Interested players can purchase Baby T-Rex through ModRetro, where it retails for approximately £28/$35. The packaging features artwork reminiscent of the original, adding a dose of 1990s nostalgia to any game shelf. With its family-friendly gameplay and distinct platforming segments, Baby T-Rex is a throwback platformer which will appeal to retro gamers who preferred the simpler times.

Interestingly, Baby T-Rex was released under different names in various regions, such as Agro Saur in Australia, Bamse in Sweden and We’re Back! A Dinosaurs Story in North America.

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Flea 2 Brings More Retro Platforming Madness to the Dreamcast and NES

Indie developer Lowtek Games is back with Flea 2, a sequel to their 2020 retro platformer, bringing even more flea-jumping action to the Dreamcast and NES. Continuing the adventures of Henry the flea, this installment introduces new mechanics, levels, and characters while keeping the challenging, fast-paced gameplay intact.

Following in the footsteps of its predecessor, Flea 2 offers tight, responsive controls and a unique jumping mechanic where Henry bounces uncontrollably, requiring precise timing to navigate obstacles and enemies. This time around, the game features a branching level system, allowing players to explore different paths as they collect blood packs and avoid deadly hazards.

Credit: Steam

The game is being developed for both the NES and Dreamcast, with physical copies available for collectors. NES cartridges are being made in limited batches, while Dreamcast editions come with a full-colour manual and case, embracing the spirit of classic releases.

Reviews from early players highlight Flea 2’s quirky pixel-art style, catchy chiptune soundtrack, and satisfying difficulty curve. The game maintains the retro aesthetic while introducing quality-of-life improvements, including optional paths for less experienced players.

Credit: Steam

Flea 2 is currently available on Steam as well, making it accessible to a wider audience beyond the original hardware. For fans of NES-style platformers and those who appreciate the thriving homebrew scene, this is one to watch.

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Ninja Five-O: Konami’s Forgotten GBA Gem Returns

Originally released on the Game Boy Advance (GBA) in April 2003, Ninja Five-O (known as Ninja Cop in some regions) became a cult classic despite its limited production run. Developed by Hudson Soft and published by Konami, it combined swift platforming, sword combat, and a grappling hook mechanic that let players swing across levels like a stealthy superhero.

Credit: Konami

Low print numbers and minimal marketing turned Ninja Five-O into a prized collector’s item, with used cartridges fetching high prices online. Critics adored the game’s tight controls and arcade feel, praising its unexpected depth and polished presentation. Over time, word-of-mouth elevated it to near-legendary status among GBA enthusiasts.

Now, Konami is finally acknowledging that legacy. Their recent Tweet teased a remastered edition of Ninja Five-O, sparking excitement across social media. Meanwhile, the official Konami website overview confirms the revival, promising updated visuals, scaled to modern screens, as well as potential new modes for speedrunners and fans chasing high scores.

While the story, levels, and trademark difficulty remain, the remake is expected to include adjustable challenges for newer players. Crucially, the beloved grappling hook feature returns, letting you swing, slash, and stealth through each stage. No firm release date has been announced, but Konami suggests it will appear on multiple modern platforms, including the Nintendo Switch.

For fans who missed the original’s short-lived retail run, this re-release marks an affordable chance to try a near-forgotten gem. With old-school ninja flair and frenetic 2D combat, Ninja Five-O could once again captivate a generation used to open-world epics and high-definition shooters.

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The Unmatched Legacy of Super Mario Brothers 3

Super Mario Bros. 3 – A Gaming Masterpiece

When you talk about games that changed everything, Super Mario Bros. 3 sits right at the top of that list. Released in Japan in 1988, this masterpiece didn’t just improve on its predecessors – it completely revolutionized what we thought was possible in a platforming game.

The Development Journey

Early Beginnings
Development kicked off in 1986, right after The Lost Levels hit the shelves in Japan. The team, led by the legendary duo of Shigeru Miyamoto and Takashi Tezuka, initially toyed with the idea of an isometric perspective. Thankfully, they stuck with the classic side-scrolling format we all know and love.

Hidden Secrets
Here’s something fascinating – Miyamoto had originally sketched concept art of Mario riding another character, an idea that would later evolve into Yoshi in Super Mario World. That sketch hung on the wall throughout SMB3’s entire development, waiting five years before finally becoming reality.

Revolutionary Design Elements

The Stage Play Aesthetic
Nintendo took an incredibly creative approach to the game’s visual presentation. The whole game was designed to look like a stage play, complete with rising curtains and levels that appeared to be bolted onto the backdrop. This wasn’t just a visual gimmick – it added a unique theatrical charm to the entire experience.

World Map Innovation
The introduction of the overworld map was a game-changer. Instead of linear progression, players could now choose their path through each world, adding a strategic layer to the gameplay. This board game-style navigation would become a staple of the series and influence countless other games.

Gameplay Mechanics

Power-Up Revolution
The game introduced some of the most creative power-ups in gaming history. The Tanooki Suit let Mario turn into an invincible statue, while the Frog Suit gave him superior underwater mobility. Each power-up wasn’t just a simple boost – it fundamentally changed how you could approach levels.

Level Design Mastery
The attention to detail in level design was unprecedented. World 1-1 alone showcases brilliant teaching mechanics, introducing concepts like the Jump Blocks in a valley with a Paragoomba, naturally encouraging players to discover new mechanics through gameplay.

Technical Achievements

Push for Innovation
The development team pushed the NES hardware to its limits. The game featured smooth animations, detailed sprites, and complex-level designs that seemed impossible on the system. Even the enemy movements were more sophisticated, with new behaviours and patterns that made each encounter unique.

Cultural Impact

Marketing Revolution
Nintendo’s marketing strategy for SMB3 was revolutionary. The game made a spectacular appearance in the film “The Wizard,” essentially turning the movie into a 90-minute commercial that generated unprecedented hype. This marketing move would influence game promotions for years to come.

Sales Success
The numbers tell an incredible story. Super Mario Bros. 3 sold a staggering 17 million copies worldwide, making it the third-best-selling NES game. In the United States alone, it generated $595 million by early 1992 – more than blockbuster films like E.T., Batman, and Jurassic Park.

Legacy and Influence

Critical Acclaim
The game received near-universal praise from critics. Computer and Video Games magazine gave it a 98% score, with editor Paul Rand calling it “the Mona Lisa of gaming”. This wasn’t just hyperbole – the game’s influence can still be seen in platformers today.

Speedrunning Community
The game’s precise controls and hidden glitches have made it a favourite among speedrunners[7]. Events like Games Done Quick regularly feature Super Mario Bros. 3 runs, showcasing just how deep the game’s mechanics go.

Modern Relevance

Continued Influence
Even modern Mario games owe a debt to Super Mario Bros. 3. The recent success of Super Mario Bros. Wonder, which became the fastest-selling title in the franchise, builds upon many of the foundations laid by SMB3.

Lasting Appeal
The game has been rereleased multiple times, from Super Mario All-Stars to the Nintendo Switch Online service. Each new generation discovers what made this game special, proving that truly great game design is timeless.

Technical Innovation

Prototype Development
Early versions of the game showed significant differences from the final release. Screenshots from development reveal different level layouts, altered enemy placements, and even changes to core items like the Super Leaf, which was originally green instead of brown.

The Human Element

Team Dedication
The game’s success wasn’t just about technical achievements. It was about a team of passionate developers working tirelessly to create something special. From Koji Kondo’s memorable soundtrack to the countless hours spent perfecting each level, every aspect showed incredible attention to detail.

Super Mario Bros. 3 remains a masterclass in game design, proving that innovation, attention to detail, and pure gaming joy never go out of style. It’s not just a great game – it’s a piece of gaming history that continues to influence and inspire decades after its release.

If you are lucky enough to own this gem in physical form for the NES or SNES then we recommend protecting it with a RetroShell – the finest protection for your games.

New Platformer for ZX Spectrum 128k Inspired by The Great Giana Sisters

Indie developer Amaweks has released Marlow, a platform game for the ZX Spectrum 128k inspired by The Great Giana Sisters. Players navigate an apocalyptic world, jumping, stomping on enemies, collecting crystals, throwing molotov cocktails, and breaking blocks across 17 levels and 5 boss battles. The game features 7 catchy soundtracks, 10 full-screen illustrations, and fluid gameplay mechanics. Developed using MPAGD Gen2, Marlow is available for purchase at $6.00 USD.

For more information, visit: Marlow (ZX Spectrum) by Amaweks