Tag Archives: Konami

Suikoden I & II Return: Konami Breathes New Life into a Classic JRPG Series

Konami has confirmed that it has spent more than five years carefully reviving its iconic Suikoden series, with the upcoming Suikoden I & II HD Remaster poised to introduce modern refinements while preserving the charm that defined the original titles. Released on the PlayStation in the mid-1990s, the first two Suikoden games quickly earned a loyal following thanks to their expansive storytelling, compelling cast of recruitable allies, and an art style that showcased the capabilities of 2D sprites during the console’s early 3D era.

The Original

Industry insiders note that Konami’s methodical development approach has been crucial. Given that Suikoden is regarded as one of the more underappreciated JRPG gems, the company recognises how important it is not to rush the process. Early glimpses of the HD Remaster highlight improved character portraits, reorganised interface elements, and subtle enhancements to the soundtrack—small but meaningful tweaks designed to maintain the authenticity of the original PlayStation releases.

Fans can also anticipate several quality-of-life updates, such as the option to adjust battle speed and the addition of an expanded save system. These refined features aim to welcome a fresh generation of players without alienating long-time enthusiasts. Konami’s decision to pour years of careful effort into this project underscores its respect for gaming history—a sentiment echoed by veteran developers who remember the uniquely warm narrative threads and rich world-building that have made Suikoden so enduring.

Credit: Steam

One fascinating detail about the original Suikoden is that it features 108 recruitable characters, a concept directly inspired by the classic Chinese novel Water Margin. This intricate gameplay dynamic remains one of the series’ most celebrated hallmarks, ensuring that the HD Remaster will resonate with both newcomers and those who treasured the 90s experience.

Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars is due to launch on the 6th March on Windows (via Steam), PS4/PS5, Xbox One, Xbox Series X/S and Nintendo Switch.

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Frogger RX Revives a Classic for the ZX Spectrum in 2025

Frogger RX has hopped onto the scene, reinvigorating the timeless appeal of the 1981 arcade classic Frogger for the ZX Spectrum. Originally developed by Konami and published by Sega, Frogger captivated players with its deceptively simple yet challenging gameplay – guiding a frog across busy roads and perilous rivers to reach safety. Today, this new iteration, highlighted by Indie Retro News, brings that same arcade excitement to a platform that remains cherished by a generation of gamers.

The ZX Spectrum, launched in 1982 by Sinclair Research, was a cornerstone of home computing in the UK and Europe. With its modest 48KB of RAM, Z80A processor, and a distinctive, quirky colour palette, the Spectrum required developers to exercise considerable ingenuity. Despite these technical limitations, the platform became home to countless arcade ports, with titles such as Frogger setting the standard. The enduring popularity of the ZX Spectrum has cemented its place in gaming history, turning bedrooms into vibrant gaming hubs during the early 1980s.

The “RX” in Frogger RX suggests a remix or redux, likely offering sharper visuals, new levels, and refined controls tailored to the Spectrum’s unique capabilities. This modern reinterpretation bridges the gap between the original arcade experience and contemporary expectations, demonstrating the indie retro gaming community’s dedication to preserving and celebrating gaming heritage. By updating a beloved classic for modern audiences, Frogger RX not only pays homage to the legacy of Frogger but also ensures that the spirit of vintage gaming continues to thrive.

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Bloober Team and Konami Team Up Again for New Game Based on Konami IP

Polish game studio Bloober Team has confirmed they are working with Konami on a new project following the success of the Silent Hill 2 remake. The upcoming game will draw from one of Konami’s existing intellectual properties (IPs), though details about which franchise it will be based on remain under wraps. This announcement builds on the strong performance of the Silent Hill 2 remake, which launched in October 2024 and has sold over two million copies worldwide.

Credit: Bloober Team

Background on Bloober Team and the Silent Hill 2 Remake

Bloober Team, based in Kraków, Poland, has earned a reputation for crafting atmospheric horror games. Titles like Layers of Fear and Observer showcased their ability to blend psychological tension with compelling narratives. Their work on the Silent Hill 2 remake took this further, updating a classic survival horror game originally released in 2001 for modern platforms. The remake retained the eerie essence of the original while introducing improved graphics and gameplay, earning praise from critics and players alike. Notably, it won IGN Japan’s Game of the Year 2024, highlighting its impact on the gaming landscape.

The success of the remake wasn’t just critical—it was commercial too. Selling over two million copies in a short time demonstrates the enduring appeal of the Silent Hill series and Bloober Team’s skill in reviving it. This achievement likely played a key role in securing their continued partnership with Konami.

What Could the New Project Be?

Konami, a veteran in the gaming industry, holds a rich catalogue of IPs beyond Silent Hill. Franchises like Metal Gear Solid, known for its stealth-action gameplay, and Castlevania, a staple of gothic action-adventure, are among their most recognised titles. Given Bloober Team’s horror expertise, speculation naturally leans towards another Silent Hill project—perhaps a remake of Silent Hill 1 or Silent Hill 3. However, the possibility of them tackling a different Konami IP can’t be ruled out. A horror-infused take on Castlevania, for instance, could align with their strengths, though it would mark a shift from their previous work.

No official hints have been dropped yet, leaving room for debate among fans. The source article from Automaton Media describes the new game as “truly special,” a statement from Bloober Team that only fuels curiosity.

Looking Ahead: A Boost for Retro Gaming Fans

This collaboration points to a broader trend of breathing new life into classic gaming franchises. For retro gaming enthusiasts, it’s an encouraging sign that Konami is investing in its legacy titles. Whether the project is a remake or a fresh entry, Bloober Team’s involvement suggests a focus on preserving the atmospheric qualities that made these games memorable. At the same time, their modern approach could introduce these IPs to a new generation of players.

The retro gaming community has long cherished Konami’s output from the 1980s and 1990s, and this partnership could deliver more polished updates to those classics. As details emerge, the project is likely to spark discussions about how best to balance nostalgia with innovation—a challenge Bloober Team has already navigated successfully.

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New Castlevania Game Rumoured for 2025 Release

Fans of the iconic Castlevania series may have reason to celebrate, as recent reports suggest that a new installment is on the horizon. According to a recent article, the studio behind Castlevania: Lords of Shadow is developing a new entry in the franchise, with a potential release date set for 2025.  

Credit: Konami

This news aligns with earlier indications from Konami about reviving some of its classic franchises. In 2021, reports emerged that Konami was looking to breathe new life into series like Metal Gear and Castlevania.  

The Castlevania series, which debuted in 1986, has been celebrated for its gothic atmosphere and challenging gameplay. The potential return of the franchise is generating excitement among long-time fans and newcomers alike.

As of now, official details remain scarce, and Konami has yet to make a formal announcement. However, the prospect of a new Castlevania game has certainly piqued the interest of the gaming community.

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Ninja Five-O: Konami’s Forgotten GBA Gem Returns

Originally released on the Game Boy Advance (GBA) in April 2003, Ninja Five-O (known as Ninja Cop in some regions) became a cult classic despite its limited production run. Developed by Hudson Soft and published by Konami, it combined swift platforming, sword combat, and a grappling hook mechanic that let players swing across levels like a stealthy superhero.

Credit: Konami

Low print numbers and minimal marketing turned Ninja Five-O into a prized collector’s item, with used cartridges fetching high prices online. Critics adored the game’s tight controls and arcade feel, praising its unexpected depth and polished presentation. Over time, word-of-mouth elevated it to near-legendary status among GBA enthusiasts.

Now, Konami is finally acknowledging that legacy. Their recent Tweet teased a remastered edition of Ninja Five-O, sparking excitement across social media. Meanwhile, the official Konami website overview confirms the revival, promising updated visuals, scaled to modern screens, as well as potential new modes for speedrunners and fans chasing high scores.

While the story, levels, and trademark difficulty remain, the remake is expected to include adjustable challenges for newer players. Crucially, the beloved grappling hook feature returns, letting you swing, slash, and stealth through each stage. No firm release date has been announced, but Konami suggests it will appear on multiple modern platforms, including the Nintendo Switch.

For fans who missed the original’s short-lived retail run, this re-release marks an affordable chance to try a near-forgotten gem. With old-school ninja flair and frenetic 2D combat, Ninja Five-O could once again captivate a generation used to open-world epics and high-definition shooters.

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