Tag Archives: Liberty City

GTA 3 Almost Penalized Players for Running Red Lights

The open-world chaos of Grand Theft Auto 3 could have been a little stricter—at least according to early development plans. Originally, players were meant to receive a wanted level simply for running a red light. However, the idea didn’t sit well with the development team, leading to its swift removal.

According to former developer insights, this mechanic was scrapped because it conflicted with the game’s overall design philosophy. While realism has always played a part in the GTA series, the goal was to encourage freedom rather than restrict it with minor infractions. Getting a wanted level for something as trivial as ignoring a traffic signal would have significantly slowed down the pace of gameplay, leading to frustration rather than fun.

At its core, GTA 3 revolutionized the gaming landscape by introducing a fully explorable 3D city where players could engage in mayhem at their own pace. The decision to remove penalties for red lights allowed for smoother, more dynamic movement through Liberty City, ensuring that the action never felt bogged down by unnecessary rules. Instead, the game focused on rewarding player agency—whether that meant evading the cops after a major heist or simply cruising through the streets without fear of petty violations.

This anecdote serves as an interesting look at the design choices that shaped one of gaming’s most influential titles. While the GTA series has since evolved with more immersive mechanics, it continues to prioritize open-ended gameplay over rigid realism. And given the franchise’s massive success, it’s clear that the developers made the right call.

Protect your collection! If you’re a retro game collector, safeguard your treasures with RetroShell, the world’s finest game protector. And if you’re just here for the latest retro gaming news, subscribe to our free Substack—delivered fresh every Monday!

Fan-Made GTA III Port for the Sega Dreamcast is Here!

A dedicated fan has brought the iconic Grand Theft Auto III to the Sega Dreamcast, which is a thrilling development for retro gaming enthusiasts. This console missed out on this groundbreaking title back in the day. The fan-made port, recently showcased online, offers Dreamcast players a chance to experience the open-world freedom and chaotic adventures of Liberty City on their beloved console.

The project, spearheaded by an individual passionate about both the Dreamcast and the GTA series, demonstrates not only the enduring love for these gaming classics but also the remarkable capabilities of the Dreamcast hardware. This port isn’t just a simple emulation; it’s been adapted to make use of the Dreamcast’s unique features, including its VMU for saving game progress, offering a truly authentic experience.

The fan behind this ambitious project has shared insights into the development process, highlighting the challenges of porting a modern game to a system from the early 2000s. From texture compression to frame rate optimizations, the journey to get GTA III running smoothly on the Dreamcast has been both a technical marvel and a labour of love.

For fans of retro gaming, this port represents more than just another game to add to their collection; it’s a celebration of what could have been and a testament to the community’s creativity and dedication. While this port is still in its early stages and not officially endorsed by Rockstar Games, it serves as a beacon for what fan projects can achieve, potentially inspiring more developers to revisit and reimagine classics for older platforms.

The community response has been overwhelmingly positive, with many expressing their excitement over social media and forums, sharing gameplay footage, and discussing the implications of such fan-made projects for the preservation of gaming history.

Source